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Gnome Hollow

 

interactive garden-building experience

The Team

We are a group of hard working game development students at Worcester Polytechnic Institute, who are exited to explore one of the more unique ways of player interaction with our game, Gnome Hollow. This is our Major Qualifying Project, a project that all undergraduate WPI students undergo. 

3D Geometric Shapes
Anchor 1
Anchor 2
Game Character Creation
Sound Equipment
Programming Console
Diego Arce

3D Artist

Kirsten Roethel

3D Artist

Alan Roush

Audio Designer

Garrett Sheehan

Programmer

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The Game

An interactive, garden-building experience where several gardeners work together to make the best garden they can before time runs out and everything resets. Place a variety of plants and props and make them interact with your garden fairies/gnomes for many interesting effects that may help or hurt your garden development process!

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