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Team

We are a group of hard working game development students at Worcester Polytechnic Institute, who are exited to explore one of the more unique ways of player interaction with our game, Gnome Hollow. This is our Major Qualifying Project, a project that all undergraduate WPI students undergo. 

Diego
3D Geometric Shapes

Diego Arce

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3D Artist

Diego Arce is a 3D Artist and Level Designer from San Juan, Puerto Rico who will be Graduating from WPI in May 2023 with an undergraduate in Interactive Media and Game Design

Kirsten

Kirsten Roethel

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Art

Kirsten Roethel is a 3D Character and Environment Artist from Long Island, NY. She is currently working towards a degree in Interactive Media and Game Design with plans to graduate WPI in May 2023.

Alan
Sound Equipment

Alan Roush

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Audio

Alan Roush originally hails from New Jersey. He is an undergraduate studying Interactive Media and Game Design Major at Worcester Polytechnic Institute. 
Alan's major specifically focuses on sound and music design for video games.

Garrett

Garrett Sheehan

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Programmers

Garrett Sheehan is a Computer Science and Interactive Media & Game Development double major at WPI. They specialize in game programming, having experience with implementing several key features in professional Unity and Unreal projects. Garrett is largely responsible for the technical side of this project, programming all the game’s mechanics and features alongside helping with implementation of assets as well as accounting for technical challenges posed by projecting Gnome Hollow onto a building.

Programming Console

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